Ad Network

For monetization purposes, we provide 6 Ad Networks options with the switch ads method, you can choose the ad network you want to display in the application through the admin panel, you can change the ad network anytime you want. The following is a list of ad networks that are supported in this application :

  • Google AdMob

  • StartApp (Start.io)

  • Unity Ads

  • AppLovin's MAX

  • Mopub

  • Audience Network (Bidding Only) with AdMob, AppLovin's MAX or Mopub as Mediation Partner

Especially for Audience Network, Audience Network will only use bidding for Android apps starting September 30, 2021. So, you need to setup for Bidding with Partner Mediation. If you choose to use Audience Network Bidding, please select Ad Network Type to be AdMob, AppLovin or Mopub, These Ad Networks support being a Mediation Partner although it's still a Beta version.

IMPORTANT : All ad network id units are placed in admin panel except AdMob App ID and AppLovin SDK Key, both ids must be integrated programmatically in android code inside res/value/ads.xml

Remote Ad Networks from the Admin Panel :

  • You can switch to use Ad Network according your needs

  • You deactivate a particular ad in the available checklist option

  • You can completely deactivate the ad by set OFF in the Ad Status form

Test Ad and Production

We implement test mode for some Ad Networks to prevent invalid traffic or activity when you test the application, when your application is ready, before you publish your application, please disable debug mode in the android studio project

  1. open : utils/AdsManager.java

  2. in the initializeAd() method, give false value in the .setDebug declaration

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